USRP Hardware Driver and USRP Manual  Version: 3.11.0.HEAD-0-ga1b5c4ae
UHD and USRP Manual
Device streaming

Introduction to Streaming

The concept of streaming refers to the transportation of samples between host and device. A stream is an object that facilitates streaming between host application and device. An RX stream allows the user to receive samples from the device. A TX stream allows the user to transmit samples to the device.

Link Layer Encapsulation

The VITA49 standard provides encapsulation for sample data across a link layer. On all second generation hardware (and later), samples are encapsulated into VRT IF data packets. These packets also provide sample decoration such as stream time and burst flags. Sample decoration is exposed to the user in the form of RX and TX metadata structs.

The length of an IF data packet can be limited by several factors:

  • MTU of the link layer: network card, network switch
  • Buffering on the host: frame size in a ring buffer
  • Buffering on the device: size of BRAM FIFOs

Data Types

There are two important data types to consider when streaming:

  • The data type of the samples used on the host for processing
  • The data type of the samples sent through the link-layer

The host/CPU data type

The host data type refers to the format of samples used in the host for baseband processing. Typically, the data type is complex baseband such as normalized complex-float32 or complex-int16.

The link-layer data type

The link-layer or "over-the-wire" data type refers to the format of the samples sent through the link. Typically, this data type is complex-int16. However, to increase throughput over the link-layer, at the expense of precision, complex-int8 may be used.

Conversion

The user may request arbitrary combinations of host and link data types; however, not all combinations are supported. The user may register custom data type formats and conversion routines. See convert.hpp and Converters for further documentation.