#include <uhd/property_tree.hpp>
Public Member Functions | |
UHD_API | fs_path (void) |
UHD_API | fs_path (const char *) |
UHD_API | fs_path (const std::string &) |
UHD_API std::string | leaf (void) const |
UHD_API fs_path | branch_path (void) const |
FS Path: A glorified string with path manipulations. Inspired by boost filesystem path, but without the dependency.
Notice: we do not declare UHD_API on the whole structure because MSVC will do weird things with std::string and linking.
UHD_API uhd::fs_path::fs_path | ( | void | ) |
UHD_API uhd::fs_path::fs_path | ( | const char * | ) |
UHD_API uhd::fs_path::fs_path | ( | const std::string & | ) |
UHD_API std::string uhd::fs_path::leaf | ( | void | ) | const |