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#define | UHD_LOG_TRACE(component, message) _UHD_LOG_INTERNAL(component, uhd::log::trace) << message; |
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#define | UHD_LOG_DEBUG(component, message) _UHD_LOG_INTERNAL(component, uhd::log::debug) << message; |
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#define | UHD_LOG_INFO(component, message) _UHD_LOG_INTERNAL(component, uhd::log::info) << message; |
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#define | UHD_LOG_WARNING(component, message) _UHD_LOG_INTERNAL(component, uhd::log::warning) << message; |
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#define | UHD_LOG_ERROR(component, message) _UHD_LOG_INTERNAL(component, uhd::log::error) << message; |
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#define | UHD_LOG_THROW(exception_type, component, message) |
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#define | UHD_LOG_FATAL(component, message) _UHD_LOG_INTERNAL(component, uhd::log::fatal) << message; |
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#define | RFNOC_LOG_TRACE(message) UHD_LOG_TRACE(this->get_unique_id(), message) |
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#define | RFNOC_LOG_DEBUG(message) UHD_LOG_DEBUG(this->get_unique_id(), message) |
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#define | RFNOC_LOG_INFO(message) UHD_LOG_INFO(this->get_unique_id(), message) |
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#define | RFNOC_LOG_WARNING(message) UHD_LOG_WARNING(this->get_unique_id(), message) |
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#define | RFNOC_LOG_ERROR(message) UHD_LOG_ERROR(this->get_unique_id(), message) |
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#define | RFNOC_LOG_FATAL(message) UHD_LOG_FATAL(this->get_unique_id(), message) |
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#define | UHD_LOG_FASTPATH(message) uhd::_log::log_fastpath(message); |
| Extra-fast logging macro for when speed matters. More...
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#define | UHD_LOGGER_TRACE(component) _UHD_LOG_INTERNAL(component, uhd::log::trace) |
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#define | UHD_LOGGER_DEBUG(component) _UHD_LOG_INTERNAL(component, uhd::log::debug) |
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#define | UHD_LOGGER_INFO(component) _UHD_LOG_INTERNAL(component, uhd::log::info) |
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#define | UHD_LOGGER_WARNING(component) _UHD_LOG_INTERNAL(component, uhd::log::warning) |
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#define | UHD_LOGGER_ERROR(component) _UHD_LOG_INTERNAL(component, uhd::log::error) |
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#define | UHD_LOGGER_FATAL(component) _UHD_LOG_INTERNAL(component, uhd::log::fatal) |
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#define | UHD_HERE() UHD_LOGGER_DEBUG("DEBUG") << __FILE__ << ":" << __LINE__; |
| Helpful debug tool to print site info. More...
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#define | UHD_VAR(var) UHD_LOGGER_DEBUG("DEBUG") << #var << " = " << var; |
| Helpful debug tool to print a variable. More...
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#define | UHD_HEX(var) |
| Helpful debug tool to print a variable in hex. More...
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The UHD logging facility
The logger enables UHD library code to easily log events into a file and display messages above a certain level in the terminal. Log entries are time-stamped and stored with file, line, and function. Each call to the UHD_LOG macros is thread-safe. Each thread will aquire the lock for the logger.
Note: More information on the logging subsystem can be found on UHD Logging.
To disable console logging completely at compile time specify -DUHD_LOG_CONSOLE_DISABLE
during configuration with CMake.
By default no file logging will occur. Set a log file path:
- at compile time by specifying
-DUHD_LOG_FILE=$file_path
- and/or override at runtime by setting the environment variable
UHD_LOG_FILE
Log levels
See also Log levels.
All log messages with verbosity greater than or equal to the log level (in other words, as often or less often than the current log level) are recorded to std::clog and/or the log file. Log levels can be specified using string or numeric values of uhd::log::severity_level.
The minimum log level is defined by -DUHD_LOG_MIN_LEVEL
at compile time, and this value can be increased at runtime by specifying the UHD_LOG_LEVEL
environment variable. This minimum logging level applies to any form of runtime logging. Thus for example if this minimum is set to 3 (info
), then during runtime no logging at levels below 3 can be provided.
The following set the minimum logging level to 3 (info
):
- Example pre-processor define:
-DUHD_LOG_MIN_LEVEL=3
- Example pre-processor define:
-DUHD_LOG_MIN_LEVEL=info
- Example environment variable:
export UHD_LOG_LEVEL=3
- Example environment variable:
export UHD_LOG_LEVEL=info
The actual log level for console and file logging can be configured by setting UHD_LOG_CONSOLE_LEVEL
or UHD_LOG_FILE_LEVEL
, respectively. The default values for these variables can be defined using the cmake flags -DUHD_LOG_CONSOLE_LEVEL
and -DUHD_LOG_FILE_LEVEL
, respectively.
These variables can be the name of a verbosity enum or integer value:
- Example pre-processor define:
-DUHD_LOG_CONSOLE_LEVEL=3
- Example pre-processor define:
-DUHD_LOG_CONSOLE_LEVEL=info
- Example environment variable:
export UHD_LOG_CONSOLE_LEVEL=3
- Example environment variable:
export UHD_LOG_CONSOLE_LEVEL=info
The UHD_LOG_FILE_LEVEL
variable can be used in the same way.
Log formatting
The log format for messages going into a log file is CSV. All log messages going into a logfile will contain following fields:
- timestamp
- thread-id
- source-file + line information
- severity level
- component/channel information which logged the information
- the actual log message
The log format of log messages displayed on the terminal is plain text with space separated tags prepended. For example:
[INFO] [X300] This is a informational log message
The log format for log output on the console by using these preprocessor defines in CMake:
-DUHD_LOG_CONSOLE_TIME
adds a timestamp [2017-01-01 00:00:00.000000]
-DUHD_LOG_CONSOLE_THREAD
adds a thread-id [0x001234]
-DUHD_LOG_CONSOLE_SRC
adds a sourcefile and line tag [src_file:line]