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#define | UHD_LOG_TRACE(component, message) _UHD_LOG_INTERNAL(component, uhd::log::trace) << message; |
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#define | UHD_LOG_DEBUG(component, message) _UHD_LOG_INTERNAL(component, uhd::log::debug) << message; |
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#define | UHD_LOG_INFO(component, message) _UHD_LOG_INTERNAL(component, uhd::log::info) << message; |
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#define | UHD_LOG_WARNING(component, message) _UHD_LOG_INTERNAL(component, uhd::log::warning) << message; |
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#define | UHD_LOG_ERROR(component, message) _UHD_LOG_INTERNAL(component, uhd::log::error) << message; |
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#define | UHD_LOG_FATAL(component, message) _UHD_LOG_INTERNAL(component, uhd::log::fatal) << message; |
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#define | UHD_LOG_FASTPATH(message) uhd::_log::log_fastpath(message); |
| Extra-fast logging macro for when speed matters. More...
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#define | UHD_LOGGER_TRACE(component) _UHD_LOG_INTERNAL(component, uhd::log::trace) |
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#define | UHD_LOGGER_DEBUG(component) _UHD_LOG_INTERNAL(component, uhd::log::debug) |
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#define | UHD_LOGGER_INFO(component) _UHD_LOG_INTERNAL(component, uhd::log::info) |
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#define | UHD_LOGGER_WARNING(component) _UHD_LOG_INTERNAL(component, uhd::log::warning) |
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#define | UHD_LOGGER_ERROR(component) _UHD_LOG_INTERNAL(component, uhd::log::error) |
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#define | UHD_LOGGER_FATAL(component) _UHD_LOG_INTERNAL(component, uhd::log::fatal) |
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#define | UHD_HERE() UHD_LOGGER_DEBUG("DEBUG") << __FILE__ << ":" << __LINE__; |
| Helpful debug tool to print site info. More...
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#define | UHD_VAR(var) UHD_LOGGER_DEBUG("DEBUG") << #var << " = " << var; |
| Helpful debug tool to print a variable. More...
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#define | UHD_HEX(var) |
| Helpful debug tool to print a variable in hex. More...
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The UHD logging facility
The logger enables UHD library code to easily log events into a file and display messages above a certain level in the terminal. Log entries are time-stamped and stored with file, line, and function. Each call to the UHD_LOG macros is thread-safe. Each thread will aquire the lock for the logger.
Note: More information on the logging subsystem can be found on UHD Logging.
To disable console logging completely at compile time specify -DUHD_LOG_CONSOLE_DISABLE
during configuration with CMake.
By default no file logging will occur. Set a log file path:
- at compile time by specifying
-DUHD_LOG_FILE=$file_path
- and/or override at runtime by setting the environment variable
UHD_LOG_FILE
Log levels
See also Log levels.
All log messages with verbosity greater than or equal to the log level (in other words, as often or less often than the current log level) are recorded to std::clog and/or the log file. Log levels can be specified using string or numeric values of uhd::log::severity_level.
The default log level is "info", but can be overridden:
- at compile time by setting the pre-processor define
-DUHD_LOG_MIN_LEVEL
.
- at runtime by setting the environment variable
UHD_LOG_LEVEL
.
- for console logging by setting
(-D)UHD_LOG_CONSOLE_LEVEL
at run-/compiletime
- for file logging by setting
(-D)UHD_LOG_FILE_LEVEL
at run-/compiletime
UHD_LOG_LEVEL can be the name of a verbosity enum or integer value:
- Example pre-processor define:
-DUHD_LOG_MIN_LEVEL=3
- Example pre-processor define:
-DUHD_LOG_MIN_LEVEL=info
- Example environment variable:
export UHD_LOG_LEVEL=3
- Example environment variable:
export UHD_LOG_LEVEL=info
Log formatting
The log format for messages going into a log file is CSV. All log messages going into a logfile will contain following fields:
- timestamp
- thread-id
- source-file + line information
- severity level
- component/channel information which logged the information
- the actual log message
The log format of log messages displayed on the terminal is plain text with space separated tags prepended. For example:
[INFO] [X300] This is a informational log message
The log format for log output on the console by using these preprocessor defines in CMake:
-DUHD_LOG_CONSOLE_TIME
adds a timestamp [2017-01-01 00:00:00.000000]
-DUHD_LOG_CONSOLE_THREAD
adds a thread-id [0x001234]
-DUHD_LOG_CONSOLE_SRC
adds a sourcefile and line tag [src_file:line]