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| mock_edge_node_t (size_t input_ports, size_t output_ports, const std::string &name="MOCK_EDGE_NODE") |
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template<typename T > |
void | set_edge_property (const std::string &id, const T &val, const res_source_info &rsi) |
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template<typename T > |
T | get_edge_property (const std::string &id, const res_source_info &rsi) |
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size_t | get_num_input_ports () const override |
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size_t | get_num_output_ports () const override |
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std::string | get_unique_id () const override |
| Return a unique identifier string for this node. In every RFNoC graph,. More...
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void | post_input_edge_action (action_info::sptr action, size_t port) |
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void | post_output_edge_action (action_info::sptr action, size_t port) |
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const received_actions_map_t & | get_received_actions_map () const |
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void | clear_received_actions_map () |
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| node_t () |
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virtual | ~node_t () |
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std::vector< std::string > | get_property_ids () const |
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template<typename prop_data_t > |
void | set_property (const std::string &id, const prop_data_t &val, const size_t instance=0) |
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void | set_properties (const uhd::device_addr_t &props, const size_t instance=0) |
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template<typename prop_data_t > |
const prop_data_t & | get_property (const std::string &id, const size_t instance=0) |
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virtual void | set_command_time (uhd::time_spec_t time, const size_t instance) |
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virtual uhd::time_spec_t | get_command_time (const size_t instance) const |
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virtual void | clear_command_time (const size_t instance) |
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static const size_t | ANY_PORT = size_t(~0) |
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using | prop_ptrs_t = std::vector< property_base_t * > |
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void | register_property (property_base_t *prop, resolve_callback_t &&clean_callback=nullptr) |
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void | add_property_resolver (prop_ptrs_t &&inputs, prop_ptrs_t &&outputs, resolver_fn_t &&resolver_fn) |
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void | set_prop_forwarding_policy (forwarding_policy_t policy, const std::string &prop_id="") |
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void | set_prop_forwarding_map (const forwarding_map_t &map) |
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template<typename prop_data_t > |
void | set_property (const std::string &id, const prop_data_t &val, const res_source_info &src_info) |
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template<typename prop_data_t > |
const prop_data_t & | get_property (const std::string &id, const res_source_info &src_info) |
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void | register_action_handler (const std::string &id, action_handler_t &&handler) |
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void | set_action_forwarding_policy (forwarding_policy_t policy, const std::string &action_key="") |
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void | set_action_forwarding_map (const forwarding_map_t &map) |
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void | post_action (const res_source_info &edge_info, action_info::sptr action) |
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virtual bool | check_topology (const std::vector< size_t > &connected_inputs, const std::vector< size_t > &connected_outputs) |
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virtual void | shutdown () |
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static dirtifier_t | ALWAYS_DIRTY |
| A dirtifyer object, useful for properties that always need updating. More...
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Mock node with configurable number of input and output ports that have an edge property associated with each. The node can source actions with key 'action' from any of its edges. Incoming actions with key 'action' are stored in a (source port --> list of incoming actions) map.